Sizing in Illustrator / NewlyDraw.
Posted: Sun May 26, 2013 10:14 am
Hi,
Trying to design a few things in Illustrator CS6 and convert them to dxf for use in NewlyDraw. It's all worked fine up until now, I can do the process fine, but now I want to cut something at a specific size.
Before if I was making something like a badge, I could select the whole thing and enter the size into the width and height boxes in NewlyDraw. Now I want to make components, so I know I want to make a 3.6mm gap on one piece because that's how thick my material is (we'll ignore kerfing for now).
So, I can set a 3.6mm grid in Illustrator, turn 'snap to grid' on, and knock something up very quickly, but when I load the dxf into NewlyDraw, it's enormous and I have to resize the entire page. How can get it to force a 1:1 scale in Illustrator? I get an option for units / pixels and cm / inches but can't seem to get it to produce a dxf at actual size.
I'm aware of things like resolution and dpi for photo images, but how does it work when moving vectors between formats?
Trying to design a few things in Illustrator CS6 and convert them to dxf for use in NewlyDraw. It's all worked fine up until now, I can do the process fine, but now I want to cut something at a specific size.
Before if I was making something like a badge, I could select the whole thing and enter the size into the width and height boxes in NewlyDraw. Now I want to make components, so I know I want to make a 3.6mm gap on one piece because that's how thick my material is (we'll ignore kerfing for now).
So, I can set a 3.6mm grid in Illustrator, turn 'snap to grid' on, and knock something up very quickly, but when I load the dxf into NewlyDraw, it's enormous and I have to resize the entire page. How can get it to force a 1:1 scale in Illustrator? I get an option for units / pixels and cm / inches but can't seem to get it to produce a dxf at actual size.
I'm aware of things like resolution and dpi for photo images, but how does it work when moving vectors between formats?